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On Furniture Break Event

Triggers when a furniture is broken

Поля

ПолеТипПо умолчаниюОписание
furnitureIdString—The furniture ID that triggers this event (e.g., 'namespace:furniture_id'). Leave empty for any furniture.
locationOptional<Var<Position>>—The location where the furniture was broken (optional)
Общие поля TypeWriter (triggers)
ПолеТипПо умолчаниюОписание
triggersList<Ref<TriggerableEntry>>empty—