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BTC Global Nameplate

Global mob nameplate

Champs

ChampTypePar défautDescription
entityTypesList<String>emptyBukkit EntityType names. Empty means every living entity except players and armor stands (see includeArmorStands). Players always go through the dedicated player nameplate system.
btcMobsOnlyBooleanfalseOnly match active btcMobs entities. Vanilla/classic mobs are left untouched.
includeArmorStandsBooleanfalseAlso match armor stands. Off by default so decorative/hologram armor stands from other systems are never touched.
linesList<String>—MiniMessage lines. The optional integrated bar is appended after these lines. Placeholders: <name>, <vanilla_name>, <btc_name>, <btc_id>, <type>, <health>, <max_health>, <health_percent>.
offsetYDouble0.35Vertical offset above the entity.
viewDistanceDouble15.0Maximum client-side distance in blocks. Defaults to 15 blocks.
requireLookAtBooleanfalseOnly show this plate while the viewer is looking at the mob.
fieldOfViewDegreesDouble110.0Horizontal field of view in degrees used for client-side culling.
requireLineOfSightBooleantrueHide plates when an opaque block is between the viewer and the mob.
maxVisibleNameplatesInt64Maximum simultaneous nameplates for one viewer.
refreshTicksLong4Refresh interval for nearby/targeted plates in ticks.
showHealthBarBooleanfalseRender the UiCore health gauge behind a centred counter, below the name.
healthBarBtcMobsOnlyBooleantrueOnly render the integrated bar for active btcMobs entities.
healthBarRequireLookAtBooleantrueOnly show the integrated bar while the viewer is looking at the mob.
healthBarMaxVisibleInt3Maximum simultaneous integrated health bars for one viewer.
healthBarFocusRadiusDouble2.0When look-at mode is enabled, include mobs within this radius of the crosshair hit.
healthBarSegmentsInt10Number of bitmap segments in the integrated bar.
healthBarValueFormatString<white>%.1f / %.1fMiniMessage/printf format for the exact health line.
craftEngineImageIdString—CraftEngine image asset id PREFIX for a banner background drawn behind the text, as a second display. The service looks up '<prefix>_left', '<prefix>_middle' and '<prefix>_right' (3-slice banner, see craftengine/nameplates/). Empty means no background, text only.
tileWidthPxInt16Pixel width of the tileable middle texture.
capWidthPxInt3Drawn (opaque) pixel width of a single left/right end cap. Must match the real artwork width — the caps are thin borders, not full tiles.
paddingPxInt10Extra pixels of banner width on each side of the text, beyond the two end caps.
bannerLineCountInt1How many lines from the top the banner covers. 1 keeps it behind the name only, leaving the health bar and value lines bare. 0 covers every line.
textScaleFloat1.0Scale applied to the complete unified nameplate display.
hideVanillaNameBooleantrueHide the vanilla custom name while this plate is active.
backgroundColorInt0ARGB background color, zero means transparent.
textOpacityInt255Text opacity from 0 to 255.