Skip to main content

Gather Objective

A Gather Objective definition

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>——
itemVar<Item>—The item that the player needs to gather.
amountVar<Int>1The amount of items to gather.
displayVar<String>——
Common TypeWriter fields (criteria, children, priorityOverride)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——

How to use it​

Unlike most objectives, Gather has no counter fact: it counts the items of type item currently in the player's inventory and is complete when the total reaches amount.