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Barrel Objective

An objective to interact with barrels

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
interactionTypeVar<String>anyThe type of interaction: 'open', 'close', or 'any'
amountVar<Int>5The total number of barrel interactions the player needs to perform.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
onCompleteModifiersList<Modifier>empty—
Common TypeWriter fields (criteria, children, priorityOverride)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——