Bettermodel Attachment
Replace a bone of a BetterModel with one from another model
Campos
| Campo | Tipo | Padrão | Descrição | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
attachments | List<Attachment> | empty | Attachments to apply
|
| Campo | Tipo | Padrão | Descrição |
|---|---|---|---|
modelId | Var<String> | — | Targeted model ID |
partId | Var<String> | — | Targeted bone to replace |
newModelId | Var<String> | — | Model ID to fetch the replacement bone from |
newPartId | Var<String> | — | Bone from the new model to use as replacement |
Campos comuns do TypeWriter (priorityOverride)
| Campo | Tipo | Padrão | Descrição |
|---|---|---|---|
priorityOverride | Optional<Int> | — | — |
How to use it
Each row replaces one bone of the NPC with the look of a bone from another model:
modelId— the model the row applies to; leave empty to apply to any model.partId— the bone to replace (not case-sensitive).newModelIdandnewPartId— the model and bone to copy the item from.
If either model or bone is not found, the row is silently skipped. Passenger uses exactly the same fields and mechanism; use whichever name describes your intent better.