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Armor Pierce Action

Ignores armor calculations during melee combat

Felder

FeldTypStandardBeschreibung
damageBypassPercentageDouble0.5Multiplier of the original damage to convert into true damage (e.g. 0.5 for 50%)
Gemeinsame TypeWriter-Felder (criteria, modifiers, triggers)
FeldTypStandardBeschreibung
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

When to use it​

Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_ATTACK. It reads the damage event of a melee hit.